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Zeitos
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Zeitos

I like the Scimitar. I really do. The idea of all this concussion missile launchers facing downward is unique for all I know. It also is faster and has a smaller upfront target profile then the Tie Bomber. It also can drop bombs. There is only one problem I have and that is a lack of forward facing launchers. I can imagine several situations were such launchers might be very usefull. Imagine you want to hit a specific small spot continuously (like a bridge at example). The scimitar at best could make a fly by and shoot some rockets into… Read more »

Anonymous
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Anonymous

reminds me of a y-wing

gorkmalork
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gorkmalork

There are some surprising design parallels, though I’m pretty sure those launcher strips edge the Y out as regards stored ordnance.

Anonymous
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Anonymous

Speaking of the Y-wing the length is 23.4 meters (or 16.24 meters without the engine nacelles) and around 16 meters wide while the Scimitar is 13.8 meters in length.
By away since the Scimitar outperform the TIE Bomber as a well you know bomber would the TIE/IT Interdictor (Which is a TIE Bomber with four weapon pods) perform better than the Scimitar or not?
Here the TIE Interdictor:comment image/revision/latest?cb=20160916063542

gorkmalork
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gorkmalork

Depends on how you define ‘better’. I actually find the Interdictor/Punisher more aesthetically appealing than its TIE/sa predecessor due to its more symmetrical pod layout, and it certainly seems liable to pack more ordnance than a Scimitar, but I sorely doubt it handles or accelerates much like the latter (especially in atmosphere). Here’s hoping Sienar at least offers aftermarket shuttle-grade shields for those bruisers.

Anonymous
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Anonymous

So the TIE Interdictor/Punisher would be better than the Scimitar against captial ships due to it’s bigger load out (although due to it’s low speed it would need some fighter escort to get to their destination) but as for planetary assault and bombament the Scimitar would be Superior due to it’s speed right?

gorkmalork
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gorkmalork

Might be the other way around: rippling off missile barrages whilst dodging ship point-defense & interceptors strikes me as (relatively) safer in something like a Scimitar, while the Punisher’s ludicrous ordnance count might be handy for wrecking fixed space station/fortress-world emplacements or counterinsurgency-style patrols to root out concealed ground forces.

Anonymous
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Anonymous

Oh ok then although I then realize there was a fighter that is very similar to the TIE Punisher and it is one we already got the Missile Boat (Unless you are going to tell the Punisher have even more load out than the Missile Boat).

gorkmalork
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gorkmalork

I don’t know the Punisher’s exact potential loadout, but I’d be surprised if *four* TIE/sa-style pods didn’t outstrip the XM-1’s box launchers, especially considering said ship’s a single-seater equipped with a booster allowing it to briefly rival Defenders. ‘Course, the Punisher still seems better-suited to hammer/carpet-bomb fixed or deep-cover targets, so different roles again.

Anonymous
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Anonymous

Hopefully anyway speaking of TIES what do you think of this runt the TIE Raptor (TIE/rpt)?
:comment image/revision/latest?cb=20051227223003

gorkmalork
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gorkmalork

Aesthetically, I kinda like the sheer stripped-down look of just glomming a couple panels directly onto the cockpit ball. However, it could probably use an Inquisitor TIE-style ‘trunk’ extension to retain the electronics/machinery that most TIEs stuff in their fuselage & wingroots. Might also run hotter than its bigger brethren with that much less radiator area.

Anonymous
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Anonymous

Right well it’s weapons are 4 laser cannons and 2 concussion missile launchers.
Also it speed while fast still slower than the TIE Interceptor but was maneuverable as the rebel’s A-wing and the few Raptors prototypes also have shields.
This one of the TIE Raptor fan design will give you a idea of what weapons would be place:comment image

gorkmalork
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gorkmalork

Performance sounds reasonable for something so strapped for machinery space, but I really dunno about the panel-tip lasers. I’d reshuffle armament down to the usual pair of chin-guns and maybe four Fractal-style external missile modules on the cockpit ball’s ‘cheeks’. If its maintenance & heat-control issues were manageable, the Raptor *might* be a decent TIE/ln substitute.

Anonymous
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Anonymous

Yeah I can see Fractal doing that if he want to.
Anyway back to the bombers there is also a TIE heavy bomber which look like this:comment image/revision/latest?cb=20110622062926
And there is also a fan design TIE bomber called the TIE Tri Bomber which look like this:comment image
Personally for design the Tri bomber look more stable than the Heavy Bomber what do you think Gorkmalork?

Anonymous
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Anonymous

@Fractalsponge
Funny you say that because someone have already made a TIE Raptor droid like this one:comment image

Anonymous
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Anonymous

In my opinion when i look at the TIE/sa bomber, this fan made TIE Tri bomber and the TIE/it Interdictor as bombers this is how I see it:
TIE/sa bomber = Light bomber
TIE Tri Bomber = Medium bomber
TIE/it Interdictor = Heavy bomber
Is this practical or not?

gorkmalork
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gorkmalork

@Fractal Sad thing is, the Raptor might be as close to ‘non-repulsive’ as Cracken’s Threat Dossier (or the 1st edition Essential Guide) got for any of Zsinj’s small-craft pet projects (don’t get me started on the Y-4 transport). Seems like it could be kludged into functionality, but you have a point about just ditching the life support. That drone seems like a decent successor to the original TIE/d. @Anon Yeah, I’d take that Tri design over the ‘two pods on one side’ variant in a heartbeat. As for the lineup making sense, guess it depends on what TIE/sa variants do… Read more »

Anonymous
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Anonymous

@Gork
Yeah I highly doubt the TIE Punisher would fit in any of these small warships like corvettes and frigates so it would most likely to be in huge ships like star cruisers, battlecruisers, probably star destroyers and definitely fleet carriers.
as for the TIE Bomber variants there is a TIE/br Boarding shuttle use for well boarding enemy ships, the TIE/sh VIP shuttle use for carrying high ranking officers from one ship to the other like in the ESB and then there the TIE Lander which look like this:comment image/revision/latest?cb=20100220012738

gorkmalork
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gorkmalork

Now that you remind me of those shuttle/transport variants…Sithspit, the TIE/sa may have more spinoffs than any other stock Sienar design. Suppose those tubs *might* be lower-maintenance (and, again, easier to fit on small ships) than Lambda-family types. The Lander’s pod arrangement has me wondering if that troop compartment’s simply an aftermarket module for bombers.

Anonymous
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Anonymous

So Fractal I look up that during you work on the Vindicator class star frigate you said here about the Gladiator: http://bbs.stardestroyer.net/viewtopic.php?p=3930496#p3930496 The Gladiator you would sooner or later created was a medium carrier/frigate that have the same weapons as the Vindicator, carry 4-6 fighter squadrons and 1-2 battalions and I agree with you being a carrier with it’s many hanger bays around the ship (but not one underneath the ship belly like with other ships for some reason especially if it was a carrier) instead of being a star destroyer which is too small to be one when is… Read more »

gorkmalork
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gorkmalork

Hm, *just* noticed this beastie’s mid-fuselage dual launchers-I take it those are for picking off fighter targets, leaving the ventral rows for anti-ship/surface duty. Sharp-looking chin gun package too, and interesting contrast ‘tween the crew compartment(?) & engine/payload space. Seems better-suited to cram on a defensive turret mount than the /sa, though perhaps ‘speed is life’ was on the designers’ minds.

Steve Bannon
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Steve Bannon

The crew compartment is also an escape pod, like the Lambda. TIE line craft having a strong emphasis on pilot survivability and recoverability makes a lot of sense, with even the TIE/ln having an ejection seat. My biggest gripe with Rebel/Old Republic flight crew is the total lack of vacuum appropriate helmets, but hey, we’ve got to be able to see Wedge’s lips move.

gorkmalork
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gorkmalork

Well, that and accommodate pilots with cranial shapes/sizes/extrusions which don’t fit Imp-standardized headgear. That noted, we could truly use more custom-marked/colored TIEs & flight apparel thereof, just so viewers don’t need X-ray ‘cheats’ ala that TIE Fighter(R) fanvid. Still curious about that fairing *behind* the cockpit pod: magazine/hyperdrive/shield-generator space, with a mini-refresher crammed in somewhere?

CamoPants
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CamoPants

I always liked this better then the TIE Bomber. Wish we had seen it in the movies, and seen more of it in novels and video games.

Anonymous
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Anonymous

Ah a unique TIE model that isn’t called a TIE for some reason.
Ok the next 4K fighter render is definitely going to be a TIE Interceptor.

Anonymous
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Anonymous

It’s not a TIE because it doesn’t twin ion engines so it’s just a ship made by SFS

gorkmalork
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gorkmalork

Certainly looks TIE enough regardless of the name or engine count-‘sides, who says the T has to stand *exclusively* for ‘triple’?

gorkmalork
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gorkmalork

Argh, ‘twin’.

Steve Bannon
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Steve Bannon

Lots of other Imperial snubfighters with more than two engines use the TIE designation, like the Defender, Bomber, and Fractal’s Mangler. It’s a corporate brand with a lot of recognition value to Sienar, so they slap it on everything they make smaller than a corvette.

Valoren
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There’s also the TIE advanced, who has 4 engines.