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Fleet Admiral SMG3
Guest

-Weapon emplacements makes sense
-deadly to starfighters
-Invincible in a ship-to-ship combat
-Secondary command bridge
-Gravity wall generators
-Light Superlaser to decimate capital ships
-Protected huge hangar bays
-Main bridge well protected

I think even Thrawn would agree with me on the fact that this is almost a perfect capital ship. Great job!! I can’t even imagine how long you worked on this. This literally became my favorite Star Wars ship!

Jean-Luc Martel
Guest
Jean-Luc Martel

If thrawn designed a dreadnought, this is what it would look like! BEAUTIFUL!

Chris Jonston
Guest
Chris Jonston

My God, the design is truly well thought out especially with staggered gun batteries on the thirty (30) or so degrees sloped hull and the offset batteries along the spinal arch where all guns could come to bear during a broadside and even bow on engagements. This design is terrifyingly powerful in arcs of fire alone. Great designing and graphic representation!!
Cheers,
CJ

Anonymous
Guest

So Fractal if I may ask do you think the term Battleship and Dreadnought is outdated in sci-fi or not?

MidnightPhoenix
Guest
MidnightPhoenix

someone’s watching YouTube space dock

Anonymous
Guest

Indeed I did and speaking of Spacedock (His real name is Daniel) he one of those people who thinks the term battleship and dreadnought is outdated and doesn’t feel futuristic in sci-fi, he also thinks the term battlecruiser should be the ship-of-the-line and also thinks star destroyers are battleships and not destroyers.

Jean-Luc Martel
Guest
Jean-Luc Martel

in real life a battleship is an actual ship type, wherass a dreadnought is the name of a specific ship that was the first modern style of battleship. the HMS Dreadnought. after that ship came out every other ship was a post or pre-dreadnought design. Dreadnought literally means FEAR NOTHING.

rodtod
Guest
rodtod

Really enjoy the lore from Essential Guide to Warfare. You can learn about why the Empire had numerous dreadnought designs in the works.

Anonymous
Guest

So Fractal I was thinking a Star Dreadnought that is a hybrid of both the Assertor (Mass size, weapons and superlaser) and the Executor (Huge hanger bay and speed) and would be at least 20 KM in length. Do you think it is a plausible idea?

MidnightPhoenix
Guest
MidnightPhoenix

check SWTC for some inspiration

Hector Barbossa
Guest
Hector Barbossa

That ship is amazing, how many weapons and utilities it have?

arbel arad
Guest
arbel arad

how did you create this model?

Noah checkman
Guest
Noah checkman

Does it have gravity well generators? Because I noticed some semi-spheres in the hull that look like them.

PhantomFury
Guest
PhantomFury

Blue sublights stands out a lot! I think it’s because I kind of associate them with particularly rapid vessels like ISD and the Falcon?

gorkmalork
Guest
gorkmalork

Most big ships besides Executor (which seems to have roughly Impstar-tier acceleration based on ESB & ROTJ) do seem to run blue, though other Falcon-scale tubs (Slave 1) and alphabet fighters (including A-wings) display a lot of yellow/red/pink. As one thread a while back was musing, thruster lightshows might not be reliable Roy G. Biv indicators.

PhantomFury
Guest
PhantomFury

Ah yeah, I know they aren’t based on temperature of the thust, but sometime I kind of feel wierd to see massive things with a bright sublight like that,

gorkmalork
Guest
gorkmalork

Partial as I am to the battlecruiser-and-smaller end of our host’s capital stable, this is nonetheless a staggering piece of work (and a marked aesthetic improvement on its Legends siege-wedge predecessors).

Revan
Guest
Revan

Could you do the annihilator please? I think it would look amazing done by you. Love the assertor btw.

gorkmalork
Guest
gorkmalork

If you’re referring to the ship here ( https://jbjhjm.deviantart.com/art/Finished-Star-Wars-Project-201432300 ) or in this vid ( https://www.youtube.com/watch?v=Ur5zdnjak_E )…I’m pretty sure that was based on a model created by someone who peeked at Fractal’s early work in the first place, though not to the point of direct ripoff: ( http://bbs.stardestroyer.net/viewtopic.php?f=46&t=124353&start=1625 ) Talk about six degrees of napkin-navy design.

Vaes Beumaryn
Guest
Vaes Beumaryn

Absolutely stellar work; blows me away. I would love you to make a model of the Venator-class

Hecatomb
Guest
Hecatomb

At last, my favorite imperial warship has been converted to 4K! Out of curiosity, how much work does it take to do these upgrades?

Grand Admiral
Guest
Grand Admiral

Thank you, Fractalsponge! I am a massive fan of the Assertor. If I could pick to own any ship or station in the Star Wars Timeline, I would certainly choose the Assertor over even the Eclipse, Executor, or even one of the DS Battlestations. Once again, thanks for creating a 4K Assertor Class!

Sephiroth0812
Guest
Sephiroth0812

I’m much more in line with Grand Admiral Thrawn in that I don’t like these oversized super ships too much and would rather rely on a more versatile force. If I could pick a single ship in the Star Wars universe it would probably be a Venator or if it has to be a “big” ship either a plain normal Imperial II-class SD, an Allegiance or at maximum a Legator.

Valoren
Guest
Valoren

Personally, I Would take either a lucrehulk or a bellator, the first because it has enough hangar space to hold everything you would ever need, and the other because it’s faster than most battleships, While having plenty of firepower on its own. If size doesn’t matter, then I would probably chose an acclamator (fast, excellent hyperdrive, plenty of cargo hold, decent firepower an defense, capable of planetary landing…).

gorkmalork
Guest
gorkmalork

TBH, I’d be more aesthetically partial to an NR-refurbished Executor (ala Guardian or Lusankya) with mostly filled-in hangar cavity & a Malevolence-style ion pulse cannon (hell, Ex’s big enough to stick those on the bow *and* fantail), but Fractal’s Bellator & Praetor also fit my bill re: aesthetics, relative efficency & (slightly) more budget-consciousness. Home One & later Mon Cal heavies also get my nod, though some of those later Legends designs could really use more/beefier thruster layouts.

Steve Bannon
Guest
Steve Bannon

I’m more of a Secutor fan myself. Speed, firepower, and carrier operations on a flying wing styled hull. What’s not to love?

Chris Bradshaw
Guest
Chris Bradshaw

Hopefully carrying a whole swarm of V-Wings, which I still think are better than any TIE before the Avenger.

gorkmalork
Guest
gorkmalork

Secutor’s a little blunt-nosed for my aesthetic taste, but not a bad pick so long as you stick to destroyer-or-lighter prey. Or have a cruiser squad with small-craft needs to cover. As lower-tonnage capitals go, I’m nursing a real soft spot for Procursator’s ‘pocket Impstar with bigger teeth’ schtick.

Steve Bannon
Guest
Steve Bannon

The Procursator’s Rodney-esque heavy forward centerline battery is certainly appealing, but the lack of fighters and relatively low density of point defense would give me conniptions if I had to skipper one.

The Last Jedi was sort of an SMS Ostriesland moment in proving pretty conclusively that fighters can just fly through capital shielding. Battle-line proponents beware.

gorkmalork
Guest
gorkmalork

I suppose the Raddus bridge & hangar hits could be somewhat handwaved as (a) direct & indirect Acts of Force(R) and (b) involving a ship focusing no small chink of its juice into aft (ray?) shields…even if its largest pursuer should’ve been able to literally melt that Mon Cal’s ass off about a half-minute into the chase or (much) less. Still notable how neither component hit even seemed to nudge that ship a bit off track. Incidentally, gotta share your sodium re: TLJ’s space-combat bits & extreme TL attenuation (even in vacuum) being pushed as the new normal.

Steve Bannon
Guest
Steve Bannon

Like it or not TLJ is still Star Wars, so I guess we need to come up with increasingly convoluted explanations to keep capitals relevant. Off the top of my head, perhaps the reason only a handful of fighters were launched after the Raddus instead of a full attack group of thousands was that only those TIEs could be fitted with captured/salvaged Resistance IFF transceivers from the opening battle ( which has plenty of its own problems regarding fighter/capital interactions ) that would allow them to pass through Resistance shields automatically. Typically you might expect ship technicians to generate new… Read more »

Road Warrior
Guest
Road Warrior

I totally agree boss. Remember, Pablo Hidalgo dissing Dr. Saxton because Saxton, who like yourself, reasons things out.

I would go so far as to lump Pablo Hidalgo in with the infamous Rian Johnson.. are whatever the hell his name is.

I still wish you, Saxton, and ECR where in charge of things..

gorkmalork
Guest
gorkmalork

Eh, this corner of Warsie-dom never quite hit ‘tail wagging dog’ level (and ECR, despite the rip-snorting destroyer-duel writing, was/is strictly a fanon creator). I can somewhat sympathize with Hidalgo’s balancing game ‘tween technical stuff & casual/newcomer accessibility…but lately it seems to me the core issue’s a lack of verisimilitude in the ST akin to no small amount of wonkier Legends content.

gorkmalork
Guest
gorkmalork

I recall no small handful of SD.net threads bouncing that Dune-style ‘slow stuff (like the TLJ bombs?) penetrates (particle deflectors?)’ chestnut as applicable to strike birds vs. warship shields, though you’d think pulling off the whole velocity-matching trick on most component-strike-enabling vectors would still leave small craft wide open for PD. Mighty convenient so many onscreen capitals just stationkeep when there’s no freighterful of heroes to chase (and even that’s 50-50). Also tempted to propose split-second fire-window exploitation, but *that* strikes me as patently Jedi-grade character fiat…then again, I suppose there’s the off chance Leia spent most of this sequence… Read more »

TheIcthala
Guest
TheIcthala

Given how Captain Canady seemed to be holding the Idiot Ball for much of his time on screen, I wouldn’t put it past him to not think of checking that someone had raised Fulminatrix’s shields until Poe was already under them. As for the attack run on Raddus: The hangar strike could have been small shield holes caused by the heavy fire, as Fractal said. I can’t remember whether the fleet was already fleeing by that point, but if they were, Admiral Ackbar had already ordered all power to rear shields. That could mean that the main shields simply weren’t… Read more »

gorkmalork
Guest
gorkmalork

I seem to recall Canady playing the Only Sane Captain Hung Out to Dry(C) role, what with the grumbling about Hux’s lack of initiative, belated TIE-screen deployment, his subordinates not quite realizing what Poe was defanging ’em for, etc. Given all that, pretty sure most of Fulminatrix’s juice was being taken up by the base assault & pending fire on the Resistance flagship…though seriously: if that thing wasn’t kludged together by some Neo-Sith Aesthetics Committee, you’d think more secondary guns & a saner weapon/shield/thrust budget would’ve been viable. Ren’s hangar strike did indeed happen mid-pursuit, so diverted shields + Force… Read more »

Steve Bannon
Guest
Steve Bannon

The idea with the IFF model was that a small shield panel would automatically flash off as a friendly craft made its approach rather than full permeability, although the idea of limited burnthrough under heavy bombardment needs fewer assumptions. A limited number of available salvaged IFF transponders was also how I justified the tiny number of TIEs making the attack, but Hux’s reluctance to let his subordinate fighter commanders to get the glory of the kill could also explain it. Perhaps diverting 100% of reactor power to weapons was the only way the Mandator IV could achieve the rate of… Read more »

gorkmalork
Guest
gorkmalork

Seems to me that popping wing-scale carriers before they finish scrambling (& keeping one hand on the lightspeed lever if the bombers jumped in) plus maintaining a healthy turn of speed would help WRT defusing R1-scale strikes (and good luck getting those TLJ B-29 knockoffs to catch anything not frozen by plot). If I’m dealing with a Lucrehulk-ballpark swarm plus their parent ship solo, it was time to leave yesterday.

Shaun
Guest
Shaun

What are the rounded-square ‘hatches’ dotted along the dorsal super structure (fore and aft) and the ventral ‘pylons’?

gorkmalork
Guest
gorkmalork

The ‘pylons’ look like a bit of flank hangar protection/extrusion. No clue whatsoever on those hatches.

Shaun
Guest
Shaun

Just noticed the same asset is used on both the Consolidator bridge pylons…

So… ¯\_(ツ)_/¯

Ship stores/docking access, maybe?

xXx
Guest
xXx

Has anyone know if there is any game/mod (e.g. Empire at War) that use Assertor (even if it’s not this particular model)?

shilka
Guest
shilka

The Assertor will be added to the 2.3 version of the Imperial Civil War mod

Sadboi
Guest
Sadboi

I tried asking for it to be included as an alternative to the Executor for some mods on moddb for Sins of a solar empire and people just openly mock me for asking something similar to the executor =(

cScott
Guest
cScott

I wonder how much this cost the Imperial taxpayers to construct.
And how was the Rebellion/New Republic ever suppose to counter 1 of these; other than have heroes with plot armor, just avoiding it or hoping that Arvel Crynyd has a twin brother or something

JFKrol2
Guest
JFKrol2

Rebels/NR had only 2 ways to counter SSDs – have own SSD and shitton of fighters or “gank” with Nebula SDs / MC cruisers, also with excesive amounts of fighters

gorkmalork
Guest
gorkmalork

Some of the late-Legends New Jedi Order-era books also mentioned Mon Cal dreadnought designs like the Viscount class (which actually made it into a fleet-combat miniature game). That said, there’s always messing with such monsters’ supply chains, especially given the amount of splintering-Imp-warlord-faction chaos for a consolidating NR to exploit. Funny thing is, Assertor was *barely* introduced c/o the Essential Guide to Warfare before Disney picked up Lucasfilm & opted for the ‘clean slate just enough to enable our material’ approach.

Sephiroth0812
Guest
Sephiroth0812

There’s also the Mediator-class Battlecruiser (Mon Cal-ship) and the Strident-class Star Defender (Corellian) which are in roughly the same “league” as the Viscount or the Assertor.

All those are New Republic-only though so the Rebel Alliance has practically nothing except massive fighter strikes and sabotage to use against such behemoths.

gorkmalork
Guest
gorkmalork

Could’ve sworn Mediator & Strident were battlecruiser-scale designs closer to the Bellator & Praetor’s ballpark. Either way, no wonder the budding NR had to pick its sector-reclamation commitments carefully during Legends’ Imp Civil War clusterkriff.

Shaun
Guest
Shaun

And GR-75’s. Lots and lots of GR-75’s hypering into everything. With a year’s production run, you could easily put a GR-75 through every Imperial star destroyer, super weapon, shipyard, platform, throne room, and with enough leftover to evacuate Hoth a couple times.

gorkmalork
Guest
gorkmalork

So THAT’S why you need interdictors. Well, interdictors and/or a kriffton of concessions to Gallofree’s labor union.

Steve Bannon
Guest
Steve Bannon

Most sources describe GR-75 fireships making their suicide runs at distinctly sublight speeds, even on Imperial formations without interdictor support. While the Raddus’ sacrifice was certainly visually stunning, hyperspace ramming as a common tactic has not really been part of legends. A while ago on these boards I made a post about justifying Holdo’s remarkable success as a force-assisted move enabled by Leia. Typically, I would expect an attempt at a hyperspace ram to revert to realspace before contact, or else no one would bother to deploy any capital ships in the face of billions of cheap, unmanned hyperspace capable… Read more »

gorkmalork
Guest
gorkmalork

TBH, pretty sure the initial ‘kamikazes everywhere’ post was in jest (my response sure was). I recall & more/less agree with the ‘golden Force-assisted BB’ theory, which certainly has precedent up the ying-yang. Plus, of course, there’s Devastator’s R1 arrival right in the Rebel fleet’s path, which seems like it would’ve tripped Vader’s threat sense with airhorns if relatively minuscule hyper-rammers were THAT lethal.

Steve Bannon
Guest
Steve Bannon

Just trying to squash bad EU brainbugs before they re-infest the whole place.

gorkmalork
Guest
gorkmalork

Understandable inasmuch as Youtube & some of the old SpaceBattles(R)-style sites are hopelessly mindtick-laden (and some days I despair about SD.net).

Shaun
Guest
Shaun

A tad in jest, yes, but with TLJ, the ‘strategy’ (as with so many other elements of the story, is obviously just bad and lazy writing) is now canon. And while the idea that it’s a force-assisted move is a rational idea, it’s far too polite of you to do that work for the writers. At least in the EU it was almost completely impossible, with the intential practice relegated to a single super weapon and the rest noted as accidents.

gorkmalork
Guest
gorkmalork

I still get the impression hyper-ramming success rates are uneven enough to discourage adopting the process (or other lightspeed-projectile tinkering) en masse…plus, you’d think the Empire would be pushing for zampolits and/or self-destruct hairtriggers on anything more spacious than your average TIE.

Valoren
Guest
Valoren

It may be canon, but it doesn’t change anything about its contradictory nature, even with disney’s own highest form of canon. Vader’s arrival in Rogue One was already evoked in this comment thread, but I think that there’s a much better example of the absurdity of the Holdo maneuver in the exact same movie:
When the U-wing jumped from inside the atmosphere of Jedha without sustaining any significant damage. If TLJ’s description of hyperspace jumps was accurate they should have been instantly vaporized by friction.

gorkmalork
Guest
gorkmalork

Light shuttle-tier particle deflectors working just long enough? U-wings may be more delicate than the Falcon, but sweet Sithspit did Solo add to that bucket’s already ludicrous penchant for absorbing punishment. Does seem rather contrived nothing denser than a pebble wound up dropping in their path.

Sephiroth0812
Guest
Sephiroth0812

When I see an Assertor I always get the vibe that this class has to be the second most powerful conventional warship class in the Star Wars universe, outpaced only by the Executor class.
(I don’t count the Sovereign and Eclipse-classes as conventional warships, they’re superweapons!)

anonymous
Guest
anonymous

I think fractal conceived the Assertor as massively outpacing the Executor. Wasn’t it supposed to have the power output of 400 ISDs, with guns to match, compared to the Executor’s just over 100 ISDs?

If the Assertor is supposed to have 3 to 4 times the Executor’s firepower, it’ll be way out in first place, not second.

gorkmalork
Guest
gorkmalork

Anon’s pretty much correct re: our host’s original thoughts on this murderslab’s punch, give or take fifteen Impstars…though one recent-ish Fantasy Flight Games RPG book trotted out massively nerfed Assertor stats more/less in line with Seph’s initial musing. Now I’m just wondering how far you’d have to scale an Assertor down (10 km? Less?) for said nerfing to compute.

Anthurak
Guest
Anthurak

Looking at this thing now, I feel like it has even more guns than the last time I saw it 😀
One thing I’ve been curious about for a while: Your original version of the Assertor has an Axial Superlaser, right? I was wondering what the yield on that thing is supposed to be compared to the Eclipse and Sovereign versions.

Valoren
Guest
Valoren

The yield of this Beasts superlaser is supposed to be 70 petaton. I don’t exactly know what the eclipse yield is, but if it’s closer to the death star, it should be multiple orders-of-magnitude over that.

gorkmalork
Guest
gorkmalork

Some of the 90s EU fluff text re: Eclipse’s firepower may not have accounted for the sheer scale gap between its axial zapper and even one of DS1’s emitters (those compound-beam projectors for the planet-cracker). Eclipse might be able to pull off something close to the Jedha & Scarif ‘single reactor’ blasts in R1, but that strikes me as its upper limit, and it likely needs multiple shots to crack a top-tier planetary shield. Still outguns Assertor, but the latter’s mini-SL is supposedly intended for more (relatively) rapid fire against warship/station targets.

Valoren
Guest
Valoren

I don’t even think the jedha explosion was equivalent to a single petaton. It was a few hundred kilometers wide at best while eclipse is regularly cited as being capable of cracking entire continents in half in a single shot (even if, considering its dimensions relative to the death star, I think it should do much more).

anonymous
Guest
anonymous

The cracks in Jedha in the aftermath of the shot are long enough to stretch from one side of a small continent to the other – that satisfies “a continent was cracked in half”.

And the Ashes of Jedha arc of the Marvel Star Wars comic suggests the planet suffered vastly more damage than was seen onscreen – maybe the cracks continued to propagate?

valoren
Guest
valoren

Even admitting that a “continent” (or whatever its equivalent is on a planet with no sea) was arduously cracked, it doesn’t change the fact that it’s ridiculously tame compared to Alderaan’s explosion and what an eclipse should be able to do if it was based on the same technology. I’ve seen the marvel star wars comic version of Jedha, and it’s completely absurd. If the first shot had done that much damage, Jyn and Cassian would have been instantly killed (They couldn’t be that far from ground zero, since they could see the city from gerrera’s lair). You can even… Read more »

gorkmalork
Guest
gorkmalork

Eclipse still seems to be working with far less potential reactor space than DS1, especially if it’s also intended to retain some degree of conventional-warship capability (which the old Essential Guide stats re: HTLs, lasers & carried small craft imply). Plus, the thing’s also packing a double fistful of roughly Impstar-sized grav-well projectors, though their power draw might be relatively negligible. Might’ve helped if Dark Empire *or* Empire’s End had ever tossed in a panel with either member of the class firing a single shot (well, besides point-defense on Eclipse II’s part).

Steve Bannon
Guest
Steve Bannon

It seems like the Eclipse might try to get around those limitations by being mostly capacitor by volume, which explains why it’s so awful at being a conventional warship. Something like the Jedha shot seems well within that sort of capability.

gorkmalork
Guest
gorkmalork

With no planetary shield in the way, sure. I still have to doubt the Palpatemple’s max yield hits even a fair fraction of ANH’s Alderaan Demonstration(C). Seems more fitting as a fleet-support/Rim-terrorizing siege device than full replacement for the Death Stars, though it’s still saner than the (thankfully de-booted) Sun Crusher.

Valoren
Guest
Valoren

An eclipse should be roughly a 10000th the volume of the first death star (assuming the 120 km diameter figure is accurate). the shot that destroyed Alderaan was 1E38 J worth of energy. From that you can easily deduce that the ship, even accounting for the size difference, should be able to destroy a full-sized planet by a pretty large margin, let alone a continent.

gorkmalork
Guest
gorkmalork

I’m pretty much on board with Eclipse one-shot ruining unshielded worlds, though one wonders how often those would be deemed worth its use. Still headscratching about the limits of spared-no-expense planetary deflectors, and whether Darth Lugosi’s new ride would exceed them-thus eliminating any need for further murderstation projects.

…come to think of it, Umak Leth’s Galaxy Gun would’ve made rather more sense bolted onto a dreadnought-scale hull, and thus benefiting from said platform’s passive & active defenses. Plus, less time Palpaclone has to spend Force-watching his back lest some plucky saboteur crew try lobbing a few also-planet-cracking hypercruise missiles his way.

Steve Bannon
Guest
Steve Bannon

At the same time you wouldn’t want ordnance that dangerous on the same ship as yourself. I would have just put it deep in the intergalactic void like those Banking Clan treasury stations, but literally anywhere besides Byss low orbit was probably a better idea.

Shaun
Guest
Shaun

Ima slap a saddle on Mawthulu.

gorkmalork
Guest
gorkmalork

Also a valid pick, though I’d need to have a solid guess WRT her metabolism & hence lifetime asteroid-slug needs. Plus, last I checked the macroveterinary board recommends at least 2.5 klicks of resting surface.

gorkmalork
Guest
gorkmalork

Now this has me headscratching over your average unarmed SW warhead’s volatility. One hopes they aren’t quite so shake-&-boom prone as Disneyboot crude hyperfuel.

JAMESMCGR
Guest
JAMESMCGR

I want one

RedBird
Guest
RedBird

Only one word to say about this… Glorious!