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Anonymous
Anonymous
3 years ago

They had their laser cannons on the insides of the wings where the pylons connect to the fuselage. Also I got the impression as a kid playing TIE FIGHTER that the laser were mounted on the wing pylons.

Anonymous
Anonymous
3 years ago

So Fractal since this TIE Bomber model is around 14 years old do you think it need a redux or it is fine as it is?

Anonymous
Anonymous
3 years ago
Reply to  Anonymous

My mistake just found out that it is actually almost 8 years old because he start making it in spring 2004 but took many years until summer 2010 so sorry for that.
Although Fractal you did still say it is a old model is will there a chance of getting a redux or not?

Anonymous
Anonymous
3 years ago
Reply to  Fractalsponge

OK then although it would be neat to see the chin laser cannons like the other TIEs because both in Legends and Canon the Bomber have those.

Anonymous
Anonymous
3 years ago
Reply to  Anonymous

The TIE Bomber shoot it’s lasers in EA Battlefront 2 here the prove: https://www.youtube.com/watch?v=TBuEbgDymws (It start shooting at 0:15)

PhantomFury
PhantomFury
3 years ago

Mm, I notice this for TIE defender and this bomber, but they have more than two ion engines that make up the classic TIE definition. Is this creative license or have it always been like this?

gorkmalork
gorkmalork
3 years ago
Reply to  PhantomFury

The little red glowing bits might just be thrust-vectoring *nozzles* for engines within the fuselage, and not correspond with the actual engine count.

PhantomFury
PhantomFury
3 years ago
Reply to  gorkmalork

Ah, okay. That would make sense.

gorkmalork
gorkmalork
3 years ago

So either that teeny-tiny pair of holes near the connector’s top, or another equally puny pair near the bottom? Talk about details the original model (or any subsequent renditions) could’ve denoted a bit more clearly. Anyhow, the cockpit/’nozzle’ lighting update manages to look good even on this tub.

gorkmalork
gorkmalork
3 years ago
Reply to  gorkmalork

Whoops, meant to post this as a response to George down there.

George Apley
George Apley
3 years ago
Reply to  gorkmalork

Definitely. Laser cannon aren’t clear on the original film models, nor on Fractal’s version. It’s only Expanded Universe stuff that describes them, and I believe they were meant to be on the pod connector. If only because that’s where folks writing the material could justify them on the models.

gorkmalork
gorkmalork
3 years ago
Reply to  George Apley

This line of thought has me (a) wondering how often bomber pilots use the lasers anyway and (b) whether some of those ‘minibox’ launcher-strips Fractal whipped up for the Scimitar might serve as a useful tail-defense retrofit in place of the gravity bomb/mine chute.

Road Warrior
Road Warrior
3 years ago

Do I spot new engine geometry?

Valoren
3 years ago

Is that the reflection of another ship in the cockpit window ?

jonathan
jonathan
3 years ago
Reply to  Valoren

looks like scratches

Anonymous
Anonymous
3 years ago

So Fractal after checking this sweet 4K render of the TIE Bomber you just did I got 4 things to say about it.
1. Since you modeling your fighters in 4K will you also do the same for your warships or not?
2a. If you are doing both fighters and warships will the next 4K model will either be another fighter or a warship?
2b. If you are only doing fighters is the next fighter in 4K render will either be the TIE Interceptor or a TIE Avenger?
3. About the TIE Bomber I notice it doesn’t have the twin chin laser cannons like with the other TIES even though both in Legends & Canon it does have them so why is this the case then?

George Apley
George Apley
3 years ago
Reply to  Anonymous

4. IIRC, the bomber’s twin cannon are in the “bridge-connector” between the pods.