Recently remembered this baby and started to contemplate how it would fare/compare to the Secutor-class as they seem to be very similar role- and type-wise being Supercarriers based on Battlecruiser-hulls.
Like, in which case would you buy/field an Impellor and when a Secutor? Or are they more or less equal and you’ll field whatever you could get more quickly?
Last edited 4 months ago by Sephiroth0812
Samuel Bishop
7 months ago
Carrier???? there could be all the fighters of the empire on this thing this an ultra carrier with 65+hangars
jean-luc martel
2 years ago
what kind of crew compliment are we talking about here???
No moreso than a Venator or Impstar’s bay(s), much less Executor’s huge honkin’ ventral notch (which could handily fit one of these ships, hilariously enough). You generally need a shield breach before stuff like that becomes exploitable-we even see Wedge Antilles dupe an Interceptor into a Mon Cal’s hangar shields in ROTJ, with no apparent damage sustained by the latter.
Killerkitty641
4 years ago
This kinda reminds me of the carrier from that fan-made Star Wars series. I can’t remember what it’s called, but the ‘mothership’ as such was a carrier too.
it’s called IMPS: the relentless, based off of Troops, the fan film. its the same class and model starship. thats how I ended up here. I love the Relentless fan film
I honestly like the ventral tower idea. it makes sense given the SEER amount of air-traffic that would be buzzing around this supercarrier. It would probably also contain the fleet command CIC facilities becasue this ship would form the HEART of a large battlegroup.
Pretty much, though I dunno if the two ever actually met/engaged. Impellor’s probably faster & better-armed to boot, though don’t ask me the exact small-craft count for either.
They’re two different generations yet I think the Corporate Sector fielded some old Lucrehulks and the Rebel Alliance also got their hands on a few at least in Legends (dunno about Disney canon).
There are three different variants of the Lucrehulk, the lighter armed pre-Clone Wars variant, the Droid Controlship-variant and the “Battleship”-variant from the mid- to late-Clone Wars, but all of them can carry 1500 fighters meaning 125 squadrons.
According to Legends-sources the “Battleship”-variant of the Lucrehulk needed at least three Venators to be sufficiently brought down so if the Impellor can easily handle three Venators it comes out ahead even on a battleship Lucrehulk.
Fighter complement-wise it seems the Impellor vastly outclasses the Lucrehulk.
Stats & general confirmation appreciated. Impellor seems like enough ship to handle a Venator trio or single L-hulk barring extreme luck/surprise/crew-quality discrepancy. Wouldn’t be surprised if ex-CIS ships comprised a fair chunk of the Alliance’s very earliest assets until the better-armed member states managed to ramp up production, covert distribution, etc.
I’d love to see a Fractal do a Lucrhulk redesigned as a proper Q-ship with tons of conceals weapons behind hatches.
Fanfic Maker
4 years ago
Nice, finally a dedicated carrier who has some serious capacity and doesn’t stick to one hangar bay. If I see this right the thing has most of it’s internal space turned into bunch of hangar decks, at least four or five separate decks if those don’t open just into the same empty area.
gorkmalork
4 years ago
Interesting how far back the spinal superstructure protrudes over that fantail-extra aft defensive coverage? Speaking of which, those little ventral-flank hangars seem tailor-made for spitting out eyeballs & squints.
JamesMCGR
4 years ago
How many fighters and bombers can this monster carry?
“There was some discussion about this way back in the thread when the carrier first appeared. By volume scaling from Venators the possible complement pretty huge. I thought 24 fighter wings, 1 Corps ground contingent (with heavy armor) would be a conservative estimate. Nix most of the troops for fleet work, and it’ll go up to 36+ fighter wings.”
Recently remembered this baby and started to contemplate how it would fare/compare to the Secutor-class as they seem to be very similar role- and type-wise being Supercarriers based on Battlecruiser-hulls.
Like, in which case would you buy/field an Impellor and when a Secutor? Or are they more or less equal and you’ll field whatever you could get more quickly?
Carrier???? there could be all the fighters of the empire on this thing this an ultra carrier with 65+hangars
what kind of crew compliment are we talking about here???
just the launch bay and ground crews alone + pilots etc would be in the thousands if not tens of thousands.
For anyone interested the weaponry for this from I could tell is this.
Octuple Barbete Turbolaser Turrets (51)
Quad Turbolaser Turrets (around 60 I think )
Point Defense Turrets (478, grouped in batteries of 8)
Medium Concussion Missile Tubes (16)
I might be off by a few on the quad turbolasers but all the other weapon numbers should be solid.
It was 48 by my count
What is the star fighter compliment that it could carry.
This vs some MC ships would be a pretty cool matchup!
What time period would this be in?
Late Imperial(3-9 ABY) due to the design
I think
This is a total kickass design but wouldn’t it’s hangar bays be super vulnerable to starfighters?
No moreso than a Venator or Impstar’s bay(s), much less Executor’s huge honkin’ ventral notch (which could handily fit one of these ships, hilariously enough). You generally need a shield breach before stuff like that becomes exploitable-we even see Wedge Antilles dupe an Interceptor into a Mon Cal’s hangar shields in ROTJ, with no apparent damage sustained by the latter.
This kinda reminds me of the carrier from that fan-made Star Wars series. I can’t remember what it’s called, but the ‘mothership’ as such was a carrier too.
IMPS: The Relentless. Epic stuff, but a different design.
it was called a revenge class heavy carrier i think
hinestly i prefer the Relentless. the Second ATC Command tower makes a lot of sense given the huge amount of ships this thing has to deal with.
it’s called IMPS: the relentless, based off of Troops, the fan film. its the same class and model starship. thats how I ended up here. I love the Relentless fan film
The imps carrier is very similar, but is a different design,as Fractal said. One obvious difference is that the imps carrier has a ventral tower.
I honestly like the ventral tower idea. it makes sense given the SEER amount of air-traffic that would be buzzing around this supercarrier. It would probably also contain the fleet command CIC facilities becasue this ship would form the HEART of a large battlegroup.
how many tie does it carry?
So Fractal Between the Impellor and a Lucrehulk which can sort out their fighters better and which would win in the battle with equal skills?
I would say the Impellor simply because it’s purpose-built as a carrier.
Could you put a Standard Imperial-II next to it to give us a size reference?
The Imperial answer to the CIS-Lucrehulk in terms of carrying capacity I guess?
Pretty much, though I dunno if the two ever actually met/engaged. Impellor’s probably faster & better-armed to boot, though don’t ask me the exact small-craft count for either.
They’re two different generations yet I think the Corporate Sector fielded some old Lucrehulks and the Rebel Alliance also got their hands on a few at least in Legends (dunno about Disney canon).
There are three different variants of the Lucrehulk, the lighter armed pre-Clone Wars variant, the Droid Controlship-variant and the “Battleship”-variant from the mid- to late-Clone Wars, but all of them can carry 1500 fighters meaning 125 squadrons.
According to Legends-sources the “Battleship”-variant of the Lucrehulk needed at least three Venators to be sufficiently brought down so if the Impellor can easily handle three Venators it comes out ahead even on a battleship Lucrehulk.
Fighter complement-wise it seems the Impellor vastly outclasses the Lucrehulk.
Stats & general confirmation appreciated. Impellor seems like enough ship to handle a Venator trio or single L-hulk barring extreme luck/surprise/crew-quality discrepancy. Wouldn’t be surprised if ex-CIS ships comprised a fair chunk of the Alliance’s very earliest assets until the better-armed member states managed to ramp up production, covert distribution, etc.
The Lighter-armed Luckrehulk was the original super-freighter before getting weaponized.
I’d love to see a Fractal do a Lucrhulk redesigned as a proper Q-ship with tons of conceals weapons behind hatches.
Nice, finally a dedicated carrier who has some serious capacity and doesn’t stick to one hangar bay. If I see this right the thing has most of it’s internal space turned into bunch of hangar decks, at least four or five separate decks if those don’t open just into the same empty area.
Interesting how far back the spinal superstructure protrudes over that fantail-extra aft defensive coverage? Speaking of which, those little ventral-flank hangars seem tailor-made for spitting out eyeballs & squints.
How many fighters and bombers can this monster carry?
For fighters 24 wings=4 groups (1728 fighters altogether) not sure about bombers though probably about the same.
From one of professor Fractal’s posts…
“There was some discussion about this way back in the thread when the carrier first appeared. By volume scaling from Venators the possible complement pretty huge. I thought 24 fighter wings, 1 Corps ground contingent (with heavy armor) would be a conservative estimate. Nix most of the troops for fleet work, and it’ll go up to 36+ fighter wings.”
😉
So around 36 fighter wings is equal to 2592 fighters.
god i love these 2 sister designs – just brilliant designs. not like that rubbish disney’s come up with
What size is this? SSD? Bellator? Slightly bigger than ISD?
3.5 km in length.