Next update. I swapped the bridge with a truncated Procurator tower, and I think it looks more balanced for the ship and the time period now. Panels, windows, more trench details.
Hi firstly may I say how awesome this ship looks and I would like to ask are there any ventral views yet as unlike all of you I’m am old fashioned modeller and would like to build this in 2700 scale making it about 1.5 meters. I AM CURRENTLY BUILDING A RESURGENT CLASS battlecruiser in the same scale and its large and heavy your hell and that of the others would be great received many thanks and kindest regards to everyone
Nathan Redder
4 years ago
How many missile pods does it have and what kind of missiles does it carry?
I can’t help but see this as a mixture between Covenant cruisers from Halo and an Imperial Star Destroyer. Like the design, looking forward to the next update
ManiacalSpark
4 years ago
The bridge tower needs to be lower to the hull. Like keep the current Procurator design but have it start immediately at the slanted section without any of that additional decking. That would help it so much. I’m also going to say again that I think the rear needs to be more Super Star Destroyer in design, with a dovetail section. That will offset the narrowness of the forward hull and make the design look a bit more balanced.
They got the specs here: http://nifrpg.net/irm/ships/tyrant.shtml
Note that these specs are described as apocryphal, i.e. of doubtful authenticity (Merriam-Webster’s definition).
Length, crew complement and carried craft complement may be accurate (though we’ve yet to see any bays on this ship), but the weapons specs were apparently written by someone who didn’t take the ‘missile cruiser’ part of the name seriously enough.
Also, having looked at the in game model, even that has 18 launchers.
Well it made sense for that model but not for this model.
Also I doubt it carry 3 squadrons of fighters that’s like around star frigate standard fighter complement. I think it carry around 2-4 fighter wings and few shuttle bays but no dropships and land vehicles.
“Hex”tuple turrets? As in Turrets with whopping sixteen barrels? Yea no, I doubt such a thing is even logically possible nor desirable as having four Quad Turrets gives much more versatility than a single Hextuple one. I’m afraid I can’t take these stats seriously. Even if the 48 Venator-style heavy dual TL-turrets on this specific design are a creative design choice by Fractal (to emphasize its late-Republic origin) it is more realistic for the ship to have than ominous unknown Hextuple turrets.
Actually Sephiroth it is 6 barrels if it were 16 it would be called sedecuple or the alternative name hexadecad.
Also Hextuple is a alternative name for well… Sextuple.
The Tyrant-class doesn’t have a dovetail section in its design to begin with. This isn’t a new design Fractal came up with but an already existing one of which even game models already exist. Changing the bridge design around doesn’t do much of a difference but you simply don’t go and change the entire hull layout around as that would change the entire form of the vessel making it no longer the design that was commissioned to be done.
Like I said experimenting a bit with the bridge layout is certainly okay as it doesn’t completely change the overall form of the design, but changing the hull form would be a significant change which affects the entire package.
If it would be a totally original design this would also be feasible, but here we have an adaption of an already existing design even if it is ultimately a fanon one.
The command tower looks good and this cruiser looked like it came from the unkown regions.
Black Disciple
4 years ago
so ive been inspired by your designs and making similar star destroyers in avorion but this is definetly where i draw the line no way am i gonna be able to make that with voxels XD.
Phoenix
4 years ago
So I was curious as to what the armament was for this was and I did some math and here is the number of missile tubes and turrets for those that are interested.
66 tubes up front by the nose in sets of 3 with 33 on each side
608 tubes in the middle in sets of 8 with 304 on each side
16 turrets up front in between each set of missile tubes with 8 on each side in batteries of 4.
32 turrets in the back by the bridge with 16 on each side grouped in batteries of 4
so per side if you were to cut it in half you would have 337 missile tubes and 24 turrets per side or a grand total of 674 missile tubes for a salvo and 48 turrets though i do think that the aft missile assembly is probably more used for anti fighter combat thus smaller missiles overall either way it would cause a brown alert in almost any enemies pants
Is it just me, or is a torpedo tube in the bow of the ship in the third picture down?
It looks like its either a torpedo tube, and extra weirdly placed missile tube, or some form of sensor to me…
Just you! ;]
Take a look at the closeup shot in the completed Tyrant gallery–it’s standard greeble, Fractal has perhaps given it a function, perhaps not. Looks like it could be a related to the tractor beam emitters seen in other models, or maybe a sensor or targeting element.
Fractal has designed two logistics ships, the Altor class and the Contentor class, but both are multi purpose ships, used for refueling and presumably carrying all the standard logistical support needed to keep ships and their crews going. Any freighter of large enough size can carry munitions, but perhaps there might be a dedicated design used to carry munitions specifically, and capable of loading them into launchers like these. Otherwise it would probably be very time consuming to reload the launchers.
The cruisemissile assault craft is a one-man air support platform, according to the Wookieepedia write-up. How does that apply to reloading heavy missiles on something the size of the Tyrant?
Yes but using the frame as an base we load the munitions and ordnance fast. Yes I know it not really big and large, but Tyrant doesn’t need to be loaded up on X-W size missiles all the time. Just at least something out there that might look ,and nearly act, like it will do the job
Too small for the job. Even the smaller missiles for this would be akin to large ballistic missiles in naval usage. It would make more sense to have something in the Contentor size range, or a little smaller, that could approach the ring and load 2-8 at a time.
I imagine there is an internal rail/repulsor system which loads the missiles from a main munitions store, so it can all be done internally and very, very quickly. Makes no sense to have small dinky craft milling about the outside, loading missiles from the outside while in combat.
has this ship been abandoned?
No
It’s coming back soon
No, I’m just massively behind.
Hi firstly may I say how awesome this ship looks and I would like to ask are there any ventral views yet as unlike all of you I’m am old fashioned modeller and would like to build this in 2700 scale making it about 1.5 meters. I AM CURRENTLY BUILDING A RESURGENT CLASS battlecruiser in the same scale and its large and heavy your hell and that of the others would be great received many thanks and kindest regards to everyone
How many missile pods does it have and what kind of missiles does it carry?
Looks to be about 728 tubes, capable of carrying 1 heavy anti-capital ship missile/many smaller missiles per tube.
that is one heck of a volley
This is amazing!
So how long is this beast?
It’s built on a cruiser hull, so I’d guesstimate 3-4KM? Maybe 2.5-3 if it’s particularly small.
~>4.1 km
when you said missile cruiser you were not joking
Yeah now just imagine a missile Dreadnought! Pure Armageddon!
This looks like someone from the Star Wars galaxy took inspiration from Macross and designed a ship with ALL THE MISSILES!
or took inspiration from the droid missile tanks
I can’t help but see this as a mixture between Covenant cruisers from Halo and an Imperial Star Destroyer. Like the design, looking forward to the next update
The bridge tower needs to be lower to the hull. Like keep the current Procurator design but have it start immediately at the slanted section without any of that additional decking. That would help it so much. I’m also going to say again that I think the rear needs to be more Super Star Destroyer in design, with a dovetail section. That will offset the narrowness of the forward hull and make the design look a bit more balanced.
Tyrant is only ~4.1m long
That… doesn’t sound quite right.
Here’s a more accurate set of specs:
Name: Tyrant-class Missile Cruiser
Manufacturer: Kuat Drive Yards
Designation: Light Battlecruiser
Crew: 72,958 [640 Gunners]
Length: 4,600 meters
Speed: 40 MGLT
Hyper drive: x1
Weapons: 100 Heavy Hextuple Turbolaser Cannons, 16 Heavy Concussion Missile Launchers.
Fighter Complement: 3 Squadrons.
Troops: 4,500 Stormtroopers.
Support Craft: 12 Shuttles.
Hopefully this clears up some confusion.
V
Source? Just for starters, it looks like a LOT more than 16 Heavy Concussion Missile Launchers to me…
Also it clearly isn’t Hextuple they are DUEL did you even look at the turrets properly?
Here the link to the turrets just in case you still don’t understand:
https://fractalsponge.net/?p=1260
I think he looked up on Fan-o-pidia
Probability.
They got the specs here:
http://nifrpg.net/irm/ships/tyrant.shtml
Note that these specs are described as apocryphal, i.e. of doubtful authenticity (Merriam-Webster’s definition).
Length, crew complement and carried craft complement may be accurate (though we’ve yet to see any bays on this ship), but the weapons specs were apparently written by someone who didn’t take the ‘missile cruiser’ part of the name seriously enough.
Also, having looked at the in game model, even that has 18 launchers.
Well it made sense for that model but not for this model.
Also I doubt it carry 3 squadrons of fighters that’s like around star frigate standard fighter complement. I think it carry around 2-4 fighter wings and few shuttle bays but no dropships and land vehicles.
“Hex”tuple turrets? As in Turrets with whopping sixteen barrels? Yea no, I doubt such a thing is even logically possible nor desirable as having four Quad Turrets gives much more versatility than a single Hextuple one. I’m afraid I can’t take these stats seriously. Even if the 48 Venator-style heavy dual TL-turrets on this specific design are a creative design choice by Fractal (to emphasize its late-Republic origin) it is more realistic for the ship to have than ominous unknown Hextuple turrets.
Actually Sephiroth it is 6 barrels if it were 16 it would be called sedecuple or the alternative name hexadecad.
Also Hextuple is a alternative name for well… Sextuple.
Or he was figuring on the “heavy” aspect to mean “big freaking anti-ship” missiles
I think we can all agree that those stats are pretty meaningless and completely divorced from this render.
There’s no way that thing only has 16 heavy concussion missile launchers. That’s got to be at least 50
That’s what it started with
~4.1Km
The Tyrant-class doesn’t have a dovetail section in its design to begin with. This isn’t a new design Fractal came up with but an already existing one of which even game models already exist. Changing the bridge design around doesn’t do much of a difference but you simply don’t go and change the entire hull layout around as that would change the entire form of the vessel making it no longer the design that was commissioned to be done.
Sephiroth I agree, if we mess with the bridge where would the sensors be
Like I said experimenting a bit with the bridge layout is certainly okay as it doesn’t completely change the overall form of the design, but changing the hull form would be a significant change which affects the entire package.
If it would be a totally original design this would also be feasible, but here we have an adaption of an already existing design even if it is ultimately a fanon one.
*reread what I wrote* I agree with all you have said: plus,flattened the mass in around of the bridge displaces some of the equipment
The command tower looks good and this cruiser looked like it came from the unkown regions.
so ive been inspired by your designs and making similar star destroyers in avorion but this is definetly where i draw the line no way am i gonna be able to make that with voxels XD.
So I was curious as to what the armament was for this was and I did some math and here is the number of missile tubes and turrets for those that are interested.
66 tubes up front by the nose in sets of 3 with 33 on each side
608 tubes in the middle in sets of 8 with 304 on each side
16 turrets up front in between each set of missile tubes with 8 on each side in batteries of 4.
32 turrets in the back by the bridge with 16 on each side grouped in batteries of 4
so per side if you were to cut it in half you would have 337 missile tubes and 24 turrets per side or a grand total of 674 missile tubes for a salvo and 48 turrets though i do think that the aft missile assembly is probably more used for anti fighter combat thus smaller missiles overall either way it would cause a brown alert in almost any enemies pants
Yup that looks about right.
Is it just me, or is a torpedo tube in the bow of the ship in the third picture down?
It looks like its either a torpedo tube, and extra weirdly placed missile tube, or some form of sensor to me…
Just you! ;]
Take a look at the closeup shot in the completed Tyrant gallery–it’s standard greeble, Fractal has perhaps given it a function, perhaps not. Looks like it could be a related to the tractor beam emitters seen in other models, or maybe a sensor or targeting element.
Do the missile silos on the front open up like on the Victory?
No
From the distance it almost looks like the Munificent-class’s bridge. Interesting change!
I think that if you shortened the front triangle on the ship by half it would look a lot better…
Overall I like the concept, but the entire length of the ship is too long……
Great Job
Definitely like this bridge tower more. 👍
Agreed. Love the rougher/unrefined character of this vs. the Imp Star version.
Looking menacing. I assume this would need a couple of munitions carriers for support to keep it in action for any length of time.
do we have any designs of munition carriers?
Fractal has designed two logistics ships, the Altor class and the Contentor class, but both are multi purpose ships, used for refueling and presumably carrying all the standard logistical support needed to keep ships and their crews going. Any freighter of large enough size can carry munitions, but perhaps there might be a dedicated design used to carry munitions specifically, and capable of loading them into launchers like these. Otherwise it would probably be very time consuming to reload the launchers.
I picture munitions loaders on Tomahawk-cruise-missile launcher-ship
Much, much larger missiles involved. It’s a problem for the US Navy today, with much smaller scale missiles. https://www.popularmechanics.com/military/navy-ships/a27205/navy-reload-missile-silos-at-sea/
See [Cruisemissile assault craft] Wookieepedia
How does that apply here?
Munitions loaders I picture what it may look like something similar to the cruise missile assault craft
The cruisemissile assault craft is a one-man air support platform, according to the Wookieepedia write-up. How does that apply to reloading heavy missiles on something the size of the Tyrant?
Yes but using the frame as an base we load the munitions and ordnance fast. Yes I know it not really big and large, but Tyrant doesn’t need to be loaded up on X-W size missiles all the time. Just at least something out there that might look ,and nearly act, like it will do the job
Too small for the job. Even the smaller missiles for this would be akin to large ballistic missiles in naval usage. It would make more sense to have something in the Contentor size range, or a little smaller, that could approach the ring and load 2-8 at a time.
The trooper’s head is too big for the cruise missile assault craft hull
I imagine there is an internal rail/repulsor system which loads the missiles from a main munitions store, so it can all be done internally and very, very quickly. Makes no sense to have small dinky craft milling about the outside, loading missiles from the outside while in combat.
Like the MTT train from TCW?
Yeah exactly – they have the technology. They can rebuild this ship…! (logically)
Not a fan of design but that command tower, marvelous, just marvelous!
I know the ventral hull is unfinished and all, but you think we could get a better angle on it? I’m curious about the overall lines of the ship.