16 Responses

  1. PyrrhicVictory7

    What function does that giant barrel shape near the bridge have?

  2. Anonymous

    Which of these two ships is the better battlecruiser this ship or the Bellator?

  3. Wow, what a monster! The wider angle really beefs up the mass, making for a very intimidating design!

  4. Spartan919

    The lack of a bridge tower is really offsetting, wonder why the Empire went through with it.

    • This puppy might’ve been a late-Republic and/or non-KDY (CEC? Rendili?) design, hence the lack of Impstar-style command module.

  5. alphameek

    Great work! Interesting choice to go entirely with ball turrets for the main armament. Did you ever work out the final weapon load for this beast?

  6. CRMcNeill


    Any plans to do the carrier variant?

    • He did a 3.5km carrier a while back…something like the Impellor-class? Looks a lot like that

      • No. The link i posted above shows a ship from the Classic Star Wars comics which is very similar to the Praetor, but with the split bow from the Impellor.

  7. gorkmalork

    Ooh, bow hangars-and with leagues more apparent structural integrity than Ep 7’s Resurgent class. Seriously, I’m unsure whether those turkeys are fit to duel their tonnage in supposedly obsolete Impstars, let alone a Home One-style cruiser.

    Anyhow, slick job rendering this Marvel refugee’s sundry curious components. That gargantuan subwoofer module (bridge?) has me wondering whether this was a Corellian design, or subcontracted their way; plus, those dorsal/ventral grilles running perpendicular to the superstructure are something of a head-scratcher. Heat sinks?

    • That massive cylinder is the reactor, I believe. As for the resurgent-class, I’ve got a ton of complaints about Episode 7, and that’s one. It’s 2.9 KM long, but still has 8 major turrets on the frontal side (barely visible), and can carry a massive, astounding, shocking amount of strikecraft – a mighty 144. I mean, seriously? A 600 meter heavy cruiser can carry 72, but a 3-kilometer carrier-battleship can only carry 144? The ImpStars only carried 72 because they were multipurpose – they had to escort, engage in fleet battles, invade planets, and carry starfighters. But the Resurgents were meant as fleet ships. So why 8,000 Stormtroopers but only 144 fighters? Also, the model itself kinda sucked, but the length irks me as well. “Oh, to make Star Wars more impressive, lets have a star destroyer thats TWICE THE SIZE OF THE PREVIOUS ONE! Oh yeah, it can carry twice the amount of fighters, too. It can carry more turbolasers than a Executor (1,000 vs 1,500 for Resurgent), and less troops, too. BUT ITS BETTER!”

      It’s a step backwards in ship design in every way from the Impstar.


      • Wookiepedia’s Legends/EU article for Ex cites roughly 4,000 turbos (plus a lesser number of ions, launchers & lasers), but yeah: no personal issue with the new fleet standby outbulking Impstars, but the only way I’m rolling with X-thousand guns on a Resurgent is if that total includes all the mediums, ions, missile turrets & point-defense snub-zappers. Which, upon third viewing of TFA, were actually at least *trying* to hit that hijacked TIE before the missile connected, so points for that much. And agreed that if you’re basically gonna convert 80% of the bow into awkward hangar space, there oughta be at least 4 small-craft wings for compensation. Finally, thirded with gusto re: the SHINY NEW SUPERFLAGSHIP FLUFF HYPE rankling just a skosh (kyber-crystal turbolasers? Let’s watch *that* supposed advance go nowhere fast onscreen).

        [/belated solidarity rant-response]

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