29 Responses

  1. Anonymous

    What the armament of this ship and why all the HTL turrets ball variant?

  2. PyrrhicVictory7

    What function does that giant barrel shape near the bridge have?

  3. Anonymous

    Which of these two ships is the better battlecruiser this ship or the Bellator?

    • Anonymous

      Well I know you said the Praetor class out gun the Bellator by 25% but the latter carry more fighters, it also have missiles tubes on it sides and on the prow and it have 2 reactor domes underneath while the former don’t have any.
      So if two of these ships fight each other who would win?

      • Anonymous

        Also why the Praetor don’t have a reactor dome?

        • Fractalsponge

          All internal, which is better protection, but requires a bigger hull and more armor for the bigger hull. Tradeoffs.

          • Anonymous

            Ok then so i as said who would win in the fight as the better battlecruiser the Praetor or the Bellator?

          • Fractalsponge

            Probably Bellator, but not all the time. The difference is not so decisive that training and luck can’t tip it over.

          • Anonymous

            So they kinda similar of what they do or maybe the Preator have greater firepower (In turbolasers) and armor but the Bellator has speed and missiles (if it make any different or not) right? because i’m finding it hard to see what their different purposes between each other.

          • Fractalsponge

            Different manufacturers, for one (I like to think Praetor is a CEC product, or at least a collaborative CEC/KDY or Rendilli/KDY product). Bellator has better acceleration, so there’s already a big difference. Bellator can carry fighters and troops (at least much more than a Praetor even if not all that impressive numbers for a hull that size). It’s therefore more multi-role than a Praetor.

          • Anonymous

            So the Bellator is more a battleship (fast/light battleship to be precise?) than a battlecruiser while the Praetor is a pure battlecruiser?

  4. Wow, what a monster! The wider angle really beefs up the mass, making for a very intimidating design!

  5. Spartan919

    The lack of a bridge tower is really offsetting, wonder why the Empire went through with it.

    • This puppy might’ve been a late-Republic and/or non-KDY (CEC? Rendili?) design, hence the lack of Impstar-style command module.

  6. alphameek

    Great work! Interesting choice to go entirely with ball turrets for the main armament. Did you ever work out the final weapon load for this beast?

  7. CRMcNeill


    Any plans to do the carrier variant?

    • He did a 3.5km carrier a while back…something like the Impellor-class? Looks a lot like that

      • No. The link i posted above shows a ship from the Classic Star Wars comics which is very similar to the Praetor, but with the split bow from the Impellor.

        • Anonymous

          Man if Fractal did that just imagined how many hangers there will be!

  8. gorkmalork

    Ooh, bow hangars-and with leagues more apparent structural integrity than Ep 7’s Resurgent class. Seriously, I’m unsure whether those turkeys are fit to duel their tonnage in supposedly obsolete Impstars, let alone a Home One-style cruiser.

    Anyhow, slick job rendering this Marvel refugee’s sundry curious components. That gargantuan subwoofer module (bridge?) has me wondering whether this was a Corellian design, or subcontracted their way; plus, those dorsal/ventral grilles running perpendicular to the superstructure are something of a head-scratcher. Heat sinks?

    • That massive cylinder is the reactor, I believe. As for the resurgent-class, I’ve got a ton of complaints about Episode 7, and that’s one. It’s 2.9 KM long, but still has 8 major turrets on the frontal side (barely visible), and can carry a massive, astounding, shocking amount of strikecraft – a mighty 144. I mean, seriously? A 600 meter heavy cruiser can carry 72, but a 3-kilometer carrier-battleship can only carry 144? The ImpStars only carried 72 because they were multipurpose – they had to escort, engage in fleet battles, invade planets, and carry starfighters. But the Resurgents were meant as fleet ships. So why 8,000 Stormtroopers but only 144 fighters? Also, the model itself kinda sucked, but the length irks me as well. “Oh, to make Star Wars more impressive, lets have a star destroyer thats TWICE THE SIZE OF THE PREVIOUS ONE! Oh yeah, it can carry twice the amount of fighters, too. It can carry more turbolasers than a Executor (1,000 vs 1,500 for Resurgent), and less troops, too. BUT ITS BETTER!”

      It’s a step backwards in ship design in every way from the Impstar.


      • Wookiepedia’s Legends/EU article for Ex cites roughly 4,000 turbos (plus a lesser number of ions, launchers & lasers), but yeah: no personal issue with the new fleet standby outbulking Impstars, but the only way I’m rolling with X-thousand guns on a Resurgent is if that total includes all the mediums, ions, missile turrets & point-defense snub-zappers. Which, upon third viewing of TFA, were actually at least *trying* to hit that hijacked TIE before the missile connected, so points for that much. And agreed that if you’re basically gonna convert 80% of the bow into awkward hangar space, there oughta be at least 4 small-craft wings for compensation. Finally, thirded with gusto re: the SHINY NEW SUPERFLAGSHIP FLUFF HYPE rankling just a skosh (kyber-crystal turbolasers? Let’s watch *that* supposed advance go nowhere fast onscreen).

        [/belated solidarity rant-response]

        • Anonymous

          Yeah i don’t really like that ship as well it was suppose to have 1.5k turbolasers/ioncannons but i can’t really see anyone of those apart from those 8 main turbolasers like the one on the ISD & IISD which made it hard to believe it and even if they did show all of it they would possibly look very messy and cluttered with no room between each other also these turbolasers was powered by kyber crystals which i’m not sure was a good or bad idea to do, the tractor beam is at the bow instead of the hangers which look to far away from the bow, they only double the fighters (which is hanging at the walls for some reason) but no walkers to be seen which make it unjustified for not having that much fighters and to make it worst i guess for now they have no bombers, not sure moving the bridge lower and to the left is a good or bad idea as well but looking inside it i think you get a bad view and god know if you trying to look to the right it will most liking be block off and to top it all off (IMHO) it is the ugliest star war ship design i ever seen! It look like the ISD/IISD got squashed like a pancake with the bridge tower being squashed the most!
          so yeah i am not using this ship no matter how good or bad it is at battle i’l just stick to the good old empire star destroyers now matter how outdated they get.

          • Anonymous

            By away Fractal what do you think of the First Order’s idea of using kyber crystals to make the Resurgent class star battlecruiser turbolasers more powerful than any normal turbolasers?

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