The thing that bugs me about the design of the Juggernaut is that there’s no clear way to load/unload troops. If its ramps at the nose or tail, then the troops are going to be exposed to enemy counter-fire for several critical seconds until they get down to ground level and can find cover. I’m picturing assault ramps underneath the vehicle that allow the troops to unass mostly under cover of the wheels.
Peter
3 years ago
hello @Fractalsponge Is it possible to upload some orto side views? I would like to create 1:144 scale scratch build.
anzhaokang
3 years ago
hello@Fractalsponge Can I buy or get your 3D model of Turbo Tank? It’s not for commercial use. I just like the vehicle of Star Wars very much. I’m also in touch with you by email. Thank you very much
anzhaokang
a-wing
3 years ago
Hallo @Fractalsponge
Eine wirklich bemerkenswerte Sammlung an Zeichnungen. Als großer Fan, habe ich selbst den Junggernaut A6 im Jahr 2010 gezeichnet und als RC-Modell gebaut. Damals noch nicht ganz so detailreich wie es deine Zeichnungen sind, da es sehr wenig Bildmaterial gab. Jetzt im Jahr 2020 habe ich jetzt die Zeit gefunden ein Re-design des Junggernaut durchzuführen, dabei bin ich auf deine Zeichnungen gekommen. Für mehr Detailtreue würde ich, mit deiner Erlaubnis, gerne deine Zeichnungen als Vorlage benutzen. Vielleicht gibt es auch die Möglichkeit eines Austauschs des Entwurfs.
Mit Hochachtung vor deiner Arbeit,
Gruß
a-wing
Hey everyone just got done hearing about this being taken aka Art theif and I learned of this from EckhartLadder from his last Video called “This NEEDS TO STOP — Star Wars is STILL STEALING fan art!”
so I was wondering how are they able to do this I mean I don’t see a download button just wondering if a mod or admin could get in contact with me that would be great I will be joining the discord and asking more questions there – Jay/Dark woman (Discord name)
Noah
5 years ago
Imagine if that damn observation mast was omitted and the heavy laser cannon on the roof was replaced by a mass driver cannon…
…or two?
Or a miniaturized SPHA cannon. Widen the rear body a bit, replace trooper quarters with supplemental reactors and retrofit with retractable anchors to stabilize for a fast, ultra heavy artillery platform. The new purpose would provide rapid, and total command of any captured area. Once deployed, it’d effectively be able to provide area denial to heavy ground/air assets. No frigates would be able to come close.
CRMcNeill
5 years ago
fractal, have you ever considered doing the AT-HE? It’s mentioned in official publications, but there are no images. Since it’s a “Heavy Enforcer”, I’ve always pictured it as an AT-AT scale version of the AT-TE, much like how the -A6 is a super-sized version of the -A5. Maybe with some AT-AT features thrown in, like the view-slit window on the cockpit. Thoughts?
Link? Do a search for All-Terrain Heavy Enforcer on Google and half the results are fractalsponge projects and most of the other half are of other walkers that aren’t the AT-HE.
And the AT-TE made brief appearances in RotS. Bottom line, there isn’t enough there to clearly state, “this is a completely new vehicle, and not just artistic license taken when drawing an AT-TE.”
Don’t mean to be a necro, but the ATTE is essentially perfect the way it is. It fulfills the role of a mobile command unit that can traverse nearly any terrain that would be considered impossible if it were any larger. It was always intended to be a relatively low profile utalitarian armor piece, whereas the ATAT was built both to strike fear and be an elevated weapons/command platform.
All weapon systems are a compromise in order to meet mission requirements. A big drawback of the AT-TE is its cramped interior; it’s designed for cramming in as much crew and troops as possible, with little or no room left over for anything else. The main gunner doesn’t even get to ride inside without opening the hatch, which leaves him horribly exposed to snipers, area effect weapons and other environmental factors. The AT-AT, for all its other flaws, has 4-5 times the troop transport capacity, and is much better suited to longer duration missions by converting a portion of the crew seating into crew bunks and a small galley. An AT-TE similarly converted would likely lose half of its troop seats.
So the AT-TE is good for its intended mission, but that doesn’t make it the ideal walker for every situation.
Exactly. It may be perfect (if any design compromise can ever truly be considered such) for tactical combat, but other walkers are better suited to longer-duration operations. Fractal confirmed elsewhere that his walker designs (the -SW, -SE and -SP) include basic long-term living facilities:bunks, freshers, food prep station, etc. My visual for the AT-HE is the AT-TE’s basic frame, but on a larger scale (in the AT-AT size range), sort of a precursor to the AT-AT, with some obvious visual similarities, like replacing the glass-box cockpit with an AT-AT style view slit, or having a dorsal turret that looks like an AT-AT head. The larger size would allow it to fit in facilities for long-term deployments that aren’t available on smaller platforms like the -TE.
Someone on one of the gaming websites extrapolated seating capacity for AT-ATs based on its film dimensions instead of the WEG ones. He figured it could seat 80-90 troops, not just 40.
Based on that, I figure that the heavy and medium GAVs’ listed troop capacity is for long-term deployments, with half of the passenger space converted to bunks. For short-term deployments like Hoth, the rest facilities can be stripped out, doubling the passenger capacity.
For the AT-AT in particular, I picture the lower deck being kept as troop seating and speeder bike storage, and the upper deck converted to rest bunks and a galley.
There’s the ICS layout of the interior as well. Basically troop seating on both levels, with the bike storage tucked into the lower level aft. The seating is quite luxurious in that layout, which accommodates a platoon (~40 infantry plus crew). It’s a ton of volume that can be re-arranged of course.
Has anyone ever found an actual use for folding up a pair of AT-STs in order to load them on an AT-AT?
Another point on the AT-AT is that there’s enough vertical clearance on the existing decks that you could conceivably fit a third deck in there somewhere.
I think the whole 2xAT-ST cargo thing is just absolutely crazy and shouldn’t occupy much effort to rationalize. If a walker’s main goal is to cross shield barriers, then why would a walker carry…other walkers?
If I recall correctly (it has been a while since I read my copy) the ICS also said that the shown configuration was for long-term deployments, and it hold up to 200 or 300 if needed.
Just goes to show how closely related to each other they are
spaghettiman
6 years ago
Oh my god, you are one talented bloke. Also, are there any websites that assist with the stats of these things? Specifically your legends designs, I love them!
Anonymous
6 years ago
So Fractal since you said that this is a vanilla Juggernaut does that mean there will be other Juggernaut variants you will make?
Hopefully so. There’s so much that can be done with the A6.
valoren
6 years ago
Concerning the official mass of the Juggernaut, do you think the 1000 ton figure is realistic. Personally I was always a little skeptical, since some WWII german landkreuzer projects were expected to weight roughly the same or higher, despite being much smaller in volume.
Space Age materials maybe? I mean most of those World War II designs would have been good old steel, no titanium or advanced composites of any kind right?
That’s just a fellow fan’s wild guess for you though. Science is an imprecise thing in these cases.
Hecatomb
6 years ago
I wonder if an imperial gunner ever blasted off the observation mast with the main gun?
I would hope that the gun control system wouldn’t allow you to shoot yourself, kind of like the interruptor that prevented some planes from shooting off their own propellers.
Pretty much. The hull sizes are similar, though the AT-SP gives up almost all interior space for more weapons. I imagine an A6 without any troop space and more reactors would work similarly.
A TIE Fighter can support a turbolaser. So hypothetically speaking, definitely. There’s a big gap in ground vehicles and space vehicles in terms of energy density (and presumably cost).
I would say it’s because this needs to transport goods and troops. While yeah, a TIE fighter can support a turbolaser, it doesn’t need to do the things that this does. I imagine that the reactors in ground vehicles are often smaller because of the fact that they often have to carry more cargo and troops.
I like your ATSP better than that ‘Gorilla Walker’ Thing the first order field in the latest movie. The more I look at *that* design the more I wonder what drugs their designers are taking on board. They can’t be good ones.
The AT-M6, which is the one I am assuming you are talking about, just replaces really one of the only things wrong about the AT-AT, the fact that it can be tripped, with fat front legs that cant be tripped and back legs that are skinnier than the ones on an AT-TE. Then they put an arguably bigger flaw on it by making the fuel tank visible in the back, and instead of it being to attack from all angles, the put a Mega Caliber Six on its back, hindering it even more. Even more firepower, even less versatility. Design wise, it goes; AT-TE > AT-AT > AT-M6. Firepower is opposite. But man is that so stupidly designed that it is a disgrace to the AT line of walkers. The AT-SP would have brought even more glory to it.
It was mostly to the big honking fuel tanks on its back to which I was referring in terms of the ‘Bad Drugs’ comment. I may be wrong but I think the incredible cross section refers to the AT-M6 as a Gorilla walker. Though I’d need to double check. maybe I’m thinking of the wiki or something…
(Note: Sarcasm Incoming) Also I wasn’t aware that previous walkers ran out of blaster gas (or whatever) so frequently that this new and improved ‘somewhat upscaled’ walker needs to haul around a big honkin’ fuel depot on its back to fight through a battle. Since when did that become a thing?
As for the note from Anon about the AT-TE. True the main gunner can get shot up. And apparently according to the lore, they were somewhat vulnerable to mines. However they have far superior coverage with their guns than the other 2 designs. Which can both essentially fire forward and that’s it. I do concede that the turret on the ATTE could use to be enclosed however.
It’s literally designed by fascist dead-enders still malding over their defeat. It shouldn’t be a universally good design, it should be countering weaknesses in the original model and relitigating the civil war, leaning into what a Nazi thinks is an ideal combat vehicle rather than what is actually a good combat vehicle.
For a second I thought you were asking about what would happen if a Juggernaut rammed into an AT-AT’s legs, in which case the walker would probably topple over.
Anonymous
6 years ago
So I check that in legends the A6 Juggernaut is measure at 49.4 meters long, 19.6 meters wide and 30.4 meters tall (which I guess is with the watch tower active) and it speed is at the maximum of 160 km/h. (99.4194 mph)
But I know that Fractal will ignore that and will give out a more logical measurement of this Juggernaut right Fractal?
I didn’t think the published A6 number was unrealistic, so I basically followed it. With mast (for me it’s a sensor mast) retracted I have it as roughly 50x24x24m maximum extents. My antipersonnel blaster masts may be wider I guess?
Oh so is was right this time unlike the AT-AT neat.
By away there is a predecessor known as the A5 Juggernaut which is a lot smaller at 21.8 meters long and 10 meters tall (Almost 15 meters tall with sentry tower) but much faster at 200 km/h (124.274 mph) then goes down at 25 km/h when turning. (15.5343 mph)
Here the picture:/revision/latest?cb=20170412012625
Both came from some early TESB concept sketches. I guess the early EU authors wanted a wheeled AT-AT sized vehicle so there’s where the A5 comes from. When they did ROTS they made it enormous, and I like that better.
You said in the Something Big thread on stardestroyer.NET there is no ISD variant that can unload an A6 juggernaut. Maybe there is an underarmed (150m tantive iv is able to power 2 dual and 4 single turbolasers, this ship only have quad laser cannons according to wookieepedia) spacecraft used in the Imperial Navy capable of transporting and unloading juggernauts: http://oi67.tinypic.com/2946zk5.jpg
gorkmalork
6 years ago
Still my wheels-down favorite piece of film-officialized formerly-EU armor (narrow category, granted). Considerate of that spyhop-tower’s designer to include a railing.
Ah, so the railing & steps are primarily for maintenance-correction appreciated. Speaking of visibility, I love this thing’s capacity to just reverse in lieu of making turns.
Aye, the Broadsword Repulsortank is pretty damn cool, but it still makes sacrifices in order to carry infantry around, just like the A6 Juggernaut and AT-AT superheavy IFVs. I’m curious as to see what a true heavy repulsortank for the breakthrough anti-armor role would look like. I’d offer a commission but I’m a broke college student at the moment.
I recall one of the recent app games trotting out a superheavy dual turret-armed Juggy variant (the mount takes up about 2/3rds of its dorsal area), which seems halfway plausible as a dedicated anti-armor platform (though you could still whip up something lower-profile in-setting…emphasis on theater-shield sieges might account for SW’s addiction to troop transports). For what it’s worth, the last bit of Disneyboot technical material I cracked open mentioned long-range repulsorlift jammers which were supposedly too big & costly for most Rebel cells to employ.
The thing that bugs me about the design of the Juggernaut is that there’s no clear way to load/unload troops. If its ramps at the nose or tail, then the troops are going to be exposed to enemy counter-fire for several critical seconds until they get down to ground level and can find cover. I’m picturing assault ramps underneath the vehicle that allow the troops to unass mostly under cover of the wheels.
hello @Fractalsponge Is it possible to upload some orto side views? I would like to create 1:144 scale scratch build.
hello@Fractalsponge Can I buy or get your 3D model of Turbo Tank? It’s not for commercial use. I just like the vehicle of Star Wars very much. I’m also in touch with you by email. Thank you very much
anzhaokang
Hallo @Fractalsponge
Eine wirklich bemerkenswerte Sammlung an Zeichnungen. Als großer Fan, habe ich selbst den Junggernaut A6 im Jahr 2010 gezeichnet und als RC-Modell gebaut. Damals noch nicht ganz so detailreich wie es deine Zeichnungen sind, da es sehr wenig Bildmaterial gab. Jetzt im Jahr 2020 habe ich jetzt die Zeit gefunden ein Re-design des Junggernaut durchzuführen, dabei bin ich auf deine Zeichnungen gekommen. Für mehr Detailtreue würde ich, mit deiner Erlaubnis, gerne deine Zeichnungen als Vorlage benutzen. Vielleicht gibt es auch die Möglichkeit eines Austauschs des Entwurfs.
Mit Hochachtung vor deiner Arbeit,
Gruß
a-wing
If you just want to use the drawings as a template, go right ahead 🙂
Hey everyone just got done hearing about this being taken aka Art theif and I learned of this from EckhartLadder from his last Video called “This NEEDS TO STOP — Star Wars is STILL STEALING fan art!”
so I was wondering how are they able to do this I mean I don’t see a download button just wondering if a mod or admin could get in contact with me that would be great I will be joining the discord and asking more questions there – Jay/Dark woman (Discord name)
Imagine if that damn observation mast was omitted and the heavy laser cannon on the roof was replaced by a mass driver cannon…
…or two?
Or a miniaturized SPHA cannon. Widen the rear body a bit, replace trooper quarters with supplemental reactors and retrofit with retractable anchors to stabilize for a fast, ultra heavy artillery platform. The new purpose would provide rapid, and total command of any captured area. Once deployed, it’d effectively be able to provide area denial to heavy ground/air assets. No frigates would be able to come close.
fractal, have you ever considered doing the AT-HE? It’s mentioned in official publications, but there are no images. Since it’s a “Heavy Enforcer”, I’ve always pictured it as an AT-AT scale version of the AT-TE, much like how the -A6 is a super-sized version of the -A5. Maybe with some AT-AT features thrown in, like the view-slit window on the cockpit. Thoughts?
There’s some concept art from ROTS/AotC
Link? Do a search for All-Terrain Heavy Enforcer on Google and half the results are fractalsponge projects and most of the other half are of other walkers that aren’t the AT-HE.
AT-HE pics what I found so far…
&exph=231&expw=505&q=all+terrain+heavy+enforcer&simid=608029816272258463&selectedIndex=4&qpvt=all+terrain+heavy+enforcer&ajaxhist=0
Based on the cockpit design, that looks more like a long-legged version of the AT-TE, not a larger walker…
Note the armament on the body, and EaW mods
Not buying it. Concept art pretty clearly became the AT-TE, just with shorter legs.
This was from ROTS art AT-TE well introduced beforehand
And the AT-TE made brief appearances in RotS. Bottom line, there isn’t enough there to clearly state, “this is a completely new vehicle, and not just artistic license taken when drawing an AT-TE.”
I’ll accept that answer and concede
Don’t mean to be a necro, but the ATTE is essentially perfect the way it is. It fulfills the role of a mobile command unit that can traverse nearly any terrain that would be considered impossible if it were any larger. It was always intended to be a relatively low profile utalitarian armor piece, whereas the ATAT was built both to strike fear and be an elevated weapons/command platform.
All weapon systems are a compromise in order to meet mission requirements. A big drawback of the AT-TE is its cramped interior; it’s designed for cramming in as much crew and troops as possible, with little or no room left over for anything else. The main gunner doesn’t even get to ride inside without opening the hatch, which leaves him horribly exposed to snipers, area effect weapons and other environmental factors. The AT-AT, for all its other flaws, has 4-5 times the troop transport capacity, and is much better suited to longer duration missions by converting a portion of the crew seating into crew bunks and a small galley. An AT-TE similarly converted would likely lose half of its troop seats.
So the AT-TE is good for its intended mission, but that doesn’t make it the ideal walker for every situation.
Tactical in its name
Exactly. It may be perfect (if any design compromise can ever truly be considered such) for tactical combat, but other walkers are better suited to longer-duration operations. Fractal confirmed elsewhere that his walker designs (the -SW, -SE and -SP) include basic long-term living facilities:bunks, freshers, food prep station, etc. My visual for the AT-HE is the AT-TE’s basic frame, but on a larger scale (in the AT-AT size range), sort of a precursor to the AT-AT, with some obvious visual similarities, like replacing the glass-box cockpit with an AT-AT style view slit, or having a dorsal turret that looks like an AT-AT head. The larger size would allow it to fit in facilities for long-term deployments that aren’t available on smaller platforms like the -TE.
Where is the facilities and source for it? wondering
Someone on one of the gaming websites extrapolated seating capacity for AT-ATs based on its film dimensions instead of the WEG ones. He figured it could seat 80-90 troops, not just 40.
Based on that, I figure that the heavy and medium GAVs’ listed troop capacity is for long-term deployments, with half of the passenger space converted to bunks. For short-term deployments like Hoth, the rest facilities can be stripped out, doubling the passenger capacity.
For the AT-AT in particular, I picture the lower deck being kept as troop seating and speeder bike storage, and the upper deck converted to rest bunks and a galley.
There’s the ICS layout of the interior as well. Basically troop seating on both levels, with the bike storage tucked into the lower level aft. The seating is quite luxurious in that layout, which accommodates a platoon (~40 infantry plus crew). It’s a ton of volume that can be re-arranged of course.
If anything, I thought the ICS AT-AT might be a tad undersized.
I would have to agree ICS AT-AT looks extra roomy for just a platoon and too small to fit AT-ST stated to capacity
Has anyone ever found an actual use for folding up a pair of AT-STs in order to load them on an AT-AT?
Another point on the AT-AT is that there’s enough vertical clearance on the existing decks that you could conceivably fit a third deck in there somewhere.
I think the whole 2xAT-ST cargo thing is just absolutely crazy and shouldn’t occupy much effort to rationalize. If a walker’s main goal is to cross shield barriers, then why would a walker carry…other walkers?
If I recall correctly (it has been a while since I read my copy) the ICS also said that the shown configuration was for long-term deployments, and it hold up to 200 or 300 if needed.
This discussion has diverged from the Juggernaut to the AT-AT.
Just goes to show how closely related to each other they are
Oh my god, you are one talented bloke. Also, are there any websites that assist with the stats of these things? Specifically your legends designs, I love them!
So Fractal since you said that this is a vanilla Juggernaut does that mean there will be other Juggernaut variants you will make?
Hopefully so. There’s so much that can be done with the A6.
Concerning the official mass of the Juggernaut, do you think the 1000 ton figure is realistic. Personally I was always a little skeptical, since some WWII german landkreuzer projects were expected to weight roughly the same or higher, despite being much smaller in volume.
Space Age materials maybe? I mean most of those World War II designs would have been good old steel, no titanium or advanced composites of any kind right?
That’s just a fellow fan’s wild guess for you though. Science is an imprecise thing in these cases.
I wonder if an imperial gunner ever blasted off the observation mast with the main gun?
I would hope that the gun control system wouldn’t allow you to shoot yourself, kind of like the interruptor that prevented some planes from shooting off their own propellers.
And hey, at least the sensor mast is a *fixed* obstacle. Might still be susceptible to Acts of Force, but what isn’t?
By away Fractal how far are you with the Imperator redux progress right now?
Ia always wonder what the AT-AT would have been if it was just this on legs.
Would it have just been Fractal’s AT-SP?
Pretty much. The hull sizes are similar, though the AT-SP gives up almost all interior space for more weapons. I imagine an A6 without any troop space and more reactors would work similarly.
Even if you replaced the interior with more reactors, could this support a turbolaser? While still maintaining the speed and durability?
A TIE Fighter can support a turbolaser. So hypothetically speaking, definitely. There’s a big gap in ground vehicles and space vehicles in terms of energy density (and presumably cost).
I would say it’s because this needs to transport goods and troops. While yeah, a TIE fighter can support a turbolaser, it doesn’t need to do the things that this does. I imagine that the reactors in ground vehicles are often smaller because of the fact that they often have to carry more cargo and troops.
I like your ATSP better than that ‘Gorilla Walker’ Thing the first order field in the latest movie. The more I look at *that* design the more I wonder what drugs their designers are taking on board. They can’t be good ones.
The AT-M6, which is the one I am assuming you are talking about, just replaces really one of the only things wrong about the AT-AT, the fact that it can be tripped, with fat front legs that cant be tripped and back legs that are skinnier than the ones on an AT-TE. Then they put an arguably bigger flaw on it by making the fuel tank visible in the back, and instead of it being to attack from all angles, the put a Mega Caliber Six on its back, hindering it even more. Even more firepower, even less versatility. Design wise, it goes; AT-TE > AT-AT > AT-M6. Firepower is opposite. But man is that so stupidly designed that it is a disgrace to the AT line of walkers. The AT-SP would have brought even more glory to it.
The AT-TE is not a miracle of design when you can pick off the gunner for its main armament with small-arms fire.
It was mostly to the big honking fuel tanks on its back to which I was referring in terms of the ‘Bad Drugs’ comment. I may be wrong but I think the incredible cross section refers to the AT-M6 as a Gorilla walker. Though I’d need to double check. maybe I’m thinking of the wiki or something…
(Note: Sarcasm Incoming) Also I wasn’t aware that previous walkers ran out of blaster gas (or whatever) so frequently that this new and improved ‘somewhat upscaled’ walker needs to haul around a big honkin’ fuel depot on its back to fight through a battle. Since when did that become a thing?
As for the note from Anon about the AT-TE. True the main gunner can get shot up. And apparently according to the lore, they were somewhat vulnerable to mines. However they have far superior coverage with their guns than the other 2 designs. Which can both essentially fire forward and that’s it. I do concede that the turret on the ATTE could use to be enclosed however.
The gun could be operated from inside the cabin as we saw in ROTS
But was it really untrippable? Or were designers tripping balls when they designed the AT-M6 like they were when they designed everything else in TLJ?
Which is why the AT-M6 is perfect.
It’s literally designed by fascist dead-enders still malding over their defeat. It shouldn’t be a universally good design, it should be countering weaknesses in the original model and relitigating the civil war, leaning into what a Nazi thinks is an ideal combat vehicle rather than what is actually a good combat vehicle.
For a second I thought you were asking about what would happen if a Juggernaut rammed into an AT-AT’s legs, in which case the walker would probably topple over.
So I check that in legends the A6 Juggernaut is measure at 49.4 meters long, 19.6 meters wide and 30.4 meters tall (which I guess is with the watch tower active) and it speed is at the maximum of 160 km/h. (99.4194 mph)
But I know that Fractal will ignore that and will give out a more logical measurement of this Juggernaut right Fractal?
I didn’t think the published A6 number was unrealistic, so I basically followed it. With mast (for me it’s a sensor mast) retracted I have it as roughly 50x24x24m maximum extents. My antipersonnel blaster masts may be wider I guess?
Oh so is was right this time unlike the AT-AT neat.
By away there is a predecessor known as the A5 Juggernaut which is a lot smaller at 21.8 meters long and 10 meters tall (Almost 15 meters tall with sentry tower) but much faster at 200 km/h (124.274 mph) then goes down at 25 km/h when turning. (15.5343 mph)
Here the picture:/revision/latest?cb=20170412012625
Both came from some early TESB concept sketches. I guess the early EU authors wanted a wheeled AT-AT sized vehicle so there’s where the A5 comes from. When they did ROTS they made it enormous, and I like that better.
You said in the Something Big thread on stardestroyer.NET there is no ISD variant that can unload an A6 juggernaut. Maybe there is an underarmed (150m tantive iv is able to power 2 dual and 4 single turbolasers, this ship only have quad laser cannons according to wookieepedia) spacecraft used in the Imperial Navy capable of transporting and unloading juggernauts:
http://oi67.tinypic.com/2946zk5.jpg
Still my wheels-down favorite piece of film-officialized formerly-EU armor (narrow category, granted). Considerate of that spyhop-tower’s designer to include a railing.
My mast has a sensor module on it, rather than a lookout post. The walkway can double up for that I guess, the the pod at the top is a sensor pod.
Ah, so the railing & steps are primarily for maintenance-correction appreciated. Speaking of visibility, I love this thing’s capacity to just reverse in lieu of making turns.
I think they actually stole that idea from the WW2 era Sd.Kfz. 234 Puma.
Still waiting for the S-1 Firehawk to show up, or at least something more capable than the Jedha cargo truck or an AAT.
It’s more a heavy IFV, but there’s this:
https://fractalsponge.net/?p=690
Aye, the Broadsword Repulsortank is pretty damn cool, but it still makes sacrifices in order to carry infantry around, just like the A6 Juggernaut and AT-AT superheavy IFVs. I’m curious as to see what a true heavy repulsortank for the breakthrough anti-armor role would look like. I’d offer a commission but I’m a broke college student at the moment.
I recall one of the recent app games trotting out a superheavy dual turret-armed Juggy variant (the mount takes up about 2/3rds of its dorsal area), which seems halfway plausible as a dedicated anti-armor platform (though you could still whip up something lower-profile in-setting…emphasis on theater-shield sieges might account for SW’s addiction to troop transports). For what it’s worth, the last bit of Disneyboot technical material I cracked open mentioned long-range repulsorlift jammers which were supposedly too big & costly for most Rebel cells to employ.
Nice Work. Looks like a beast 🙂